Sonntag, 30. November 2008
Samstag, 29. November 2008
Alice_Deep fuzzy
I pick one of my components and try several arrangements to create blur effect. I recognize 3 main operations are used to manipulate.
Rotation, Scaling and Layering
By rotation, opening of the facade is created gradually and yet the connection between each component is not broken. The change of opacity is impressive.
However, the rotating movement (done by duplicate special) of each row of components becomes very strong that at the end, its over form somehow takes away the blurring close-up quality.
By scaling and layering, I create a module composed of components of two different proportions and randomly arranged and create quite a blurring atmosphere and like an unfinished piece of wall. However, it takes me lots of time to duplicate and arrange in a random way.
I haven't find out a satisfactory solution/technique - and what frustrated me is how to have a breakthrough from just making a 2-dimensional wall to really enclosing a space.
Donnerstag, 27. November 2008
Mittwoch, 26. November 2008
Montag, 24. November 2008
Sonntag, 23. November 2008
DECODING THE MODE III
The first model conducts a study on the fusion of armature + skin into a single entity. There is also an attempt to get the armature exposed mainly where apertures exist.
In the final set of models, an ear was given to what the topological constituents of the model had to say with regards to apertures and surface articulation.
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